Hello fellow roleplayers, PvPers and fantasy lovers-alike, I want to tell you a little more about the project (mentioned here) I’m currently working on, Project Legacies.
I’ve received a few questions in the last month or so regarding this project, and Ill try to explain the basics of what we’re trying to accomplish and what it’s all about.
Let me start by briefly explaining the background of this project;
Project Legacies was born out of playing Ultima Online, and simply realizing that Ultima Online, as it is, will never be able to realize the concepts we have for the MMO scene.
The leadership of this project are old Ultima Online players who also have extensive experience in the management and development of MMO worlds and the systems involved in making them work.
With that said, I want to make this clear: Project Legacies is NOT Ultima Online.
We are not setting up or developing a new UO shard.
Project Legacies is a whole new game, with totally new concepts.
After past experience with Ultima Online and after running into many client limitations we have realized that if we wanted to do something new, something fresh and something extraordinary, we’d have to start from the beginning - and this meant a new client.
And so, Project Legacies will use our own game engine called ‘Blaze’, coded and designed from scratch, however retaining the aesthetic look and feel of the 2D UO series.
The Project Legacies client will be utilizing the 2D UO files to function, but will also feature numerous visual upgrades, the greatest of which is the addition of an extensive 3D particle engine that has been developed specifically for use in our client.
For more information, join our forum.
Become part of the community, become part of South Africa’s first MMORPG.
www.legacies.co.za/forum
As I mentioned a while ago with my blog entry regarding Ultima Online, the last while I’ve been wanting to get back into the scene.
Almost two years ago me and a few friends launched a project named “